Website powered by

The Super Mario Bros Movie - Dark Lands Castle

This castle and its surroundings were a fun part to work on.
A lot of sculpting was done for the close-up shots, and a final lookdev shader was applied to several elements to maintain uniformity.

I did all surfacing and sculpting aspects on these shots

Close up shots was very interesting to work on with the mix of sculpting and triplanar tilable texture maps.

Close up shots was very interesting to work on with the mix of sculpting and triplanar tilable texture maps.